Dungeon Fantasy Monsters 4: Dragons by SJ Games |
Recently, Steve Jackson Games published GURPS Dungeon Fantasy Monsters 4: Dragons, which I reviewed last week. This post will be all about stating their breath weapons as the above volume told us what they did, but not what they looked like as GURPS advantages. So here they are in all their draconic glory.
Clouds
GURPS Powers added information to the Area Effect enhancement on page 100, listing that the Costs Fatigue limitation should be multiplied by the radius of the target area for a total fatigue cost. And as it costs 2 FP to use these breath weapons, no matter the size of the dragon, the larger dragons would have a cost of less than 1 FP per yard in radius and thus no limitation or cost break at all. Not that the small dragons actually got any cost break either.
Acid
Small: Corrosion Attack 1d-1 (Area Effect, 2 yards, +50%; Costs Fatigue 1, -5%) [11].
Medium: Corrosion Attack 1d-1 (Area Effect, 3 yards, +100%) [14].
Large: Corrosion Attack 1d-1 (Area Effect, 4 yards, +100%) [14].
Gargantuan: Corrosion Attack 1d-1 (Area Effect, 5 yards, +150%) [18].
Frost
I was going for an average Extended Duration, but as it fell between two listed values, I went with the higher one. While with the number of levels of Affliction, I took the average and rounded it down.Small: Burning Attack 2d-2 (Area Effect, 2 yards, +50%; Costs Fatigue 1, -5%; No Incendiary, -10%) [10] + Affliction 3 (HT; Extended Duration, 10x, +40%; Fixed Duration, +0%; Follow-up, Innate Attack, +0%; Incapacitation, Paralysis, +150%;) [87].
Medium: Burning Attack 2d-2 (Area Effect, 3 yards, +100%; No Incendiary, -10%) [14] + Affliction 3 (HT; Extended Duration, 10x, +40%; Fixed Duration, +0%; Follow-up, Innate Attack, +0%; Incapacitation, Paralysis, +150%;) [87].
Large: Burning Attack 2d-2 (Area Effect, 4 yards, +100%; No Incendiary, -10%) [14] + Affliction 3 (HT; Extended Duration, 10x, +40%; Fixed Duration, +0%; Follow-up, Innate Attack, +0%; Incapacitation, Paralysis, +150%;) [87].
Gargantuan: Burning Attack 2d-2 (Area Effect, 5 yards, +150%; No Incendiary, -10%) [17] + Affliction 3 (HT; Extended Duration, 10x, +40%; Fixed Duration, +0%; Follow-up, Innate Attack, +0%; Incapacitation, Paralysis, +150%;) [87].
Incendiary
Small: Burning Attack 2d-2 (Area Effect, 2 yards, +50%; Costs Fatigue 1, -5%) [11].
Medium: Burning Attack 2d-2 (Area Effect, 3 yards, +100%) [14].
Large: Burning Attack 2d-2 (Area Effect, 4 yards, +100%) [14].
Gargantuan: Burning Attack 2d-2 (Area Effect, 5 yards, +150%) [18]
Poison (Gas)
Here I use the Secondary effect as the coughing only is applied some of the time. It may not be Rules As Written, but it simplifies things.Small: Toxic Attack 2d (Area Effect, 2 yards, +50%; Costs Fatigue 1, -5%; Resistable, HT+4, -50%; Respiratory Agent, +50%) [12] + Affliction 11 (Attribute Penalty, HT -4, +20%; Follow-Up, +0%; Secondary Irritant, Coughing, +4%) [137].
Medium: Toxic Attack 2d (Area Effect, 3 yards, +100%; Resistable, HT+4, -50%; Respiratory Agent, +50%) [16] + Affliction 11 (Attribute Penalty, HT -4, +20%; Follow-Up, +0%; Secondary Irritant, Coughing, +4%) [137].
Large: Toxic Attack 2d (Area Effect, 4 yards, +100%; Resistable, HT+4, -50%; Respiratory Agent, +50%) [16] + Affliction 11 (Attribute Penalty, HT -4, +20%; Follow-Up, +0%; Secondary Irritant, Coughing, +4%) [137].
Gargantuan: Toxic Attack 2d (Area Effect, 5 yards, +150%; Resistable, HT+4, -50%; Respiratory Agent, +50%) [20] + Affliction 11 (Attribute Penalty, HT -4, +20%; Follow-Up, +0%; Secondary Irritant, Coughing, +4%) [137].
Poison (Mist)
Small: Toxic Attack 2d (Area Effect, 2 yards, +50%; Contact Agent, +150%; Costs Fatigue 1, -5%; Resistable, HT+4, -50%) [20] + Affliction 11 (Attribute Penalty, HT -4, +20%; Follow-Up, +0%) [132].
Medium: Toxic Attack 2d (Area Effect, 3 yards, +100%; Contact Agent, +150%; Resistable, HT+4, -50%) [24] + Affliction 11 (Attribute Penalty, HT -4, +20%; Follow-Up, +0%) [132].
Large: Toxic Attack 2d (Area Effect, 4 yards, +100%; Contact Agent, +150%; Resistable, HT+4, -50%) [24] + Affliction 11 (Attribute Penalty, HT -4, +20%; Follow-Up, +0%) [132].
Gargantuan: Toxic Attack 2d (Area Effect, 5 yards, +150%; Contact Agent, +150%; Resistable, HT+4, -50%) [28] + Affliction 11 (Attribute Penalty, HT -4, +20%; Follow-Up, +0%) [132].
Spark
Small: Burning Attack 2d-2 (Area Effect, 2 yards, +50%; Costs Fatigue 1, -5%; Damage Modifiers, Surge, +20%; No Incendiary, -10%) [11] + Affliction 3 (HT; Follow-up, Innate Attack, +0%) [30].
Medium: Burning Attack 2d-2 (Area Effect, 3 yards, +100%; Damage Modifiers, Surge, +20%; No Incendiary, -10%) [15] + Affliction 3 (HT; Follow-up, Innate Attack, +0%) [30].
Large: Burning Attack 2d-2 (Area Effect, 4 yards, +100%; Damage Modifiers, Surge, +20%; No Incendiary, -10%) [15] + Affliction 3 (HT; Follow-up, Innate Attack, +0%) [30].
Gargantuan: Burning Attack 2d-2 (Area Effect, 5 yards, +150%; Damage Modifiers, Surge, +20%; No Incendiary, -10%) [19] + Affliction 3 (HT; Follow-up, Innate Attack, +0%) [30].
Steam
Extinguish is an enhancement which allows your trait to extinguish ordinary fires. As Incendiary is +10% and ignites fires, setting Extinguish at +10% too seems fair.
Small: Burning Attack 2d-2 (Area Effect, 2 yards, +50%; Costs Fatigue 1, -5%; Damage Modifiers, Double Knockback, +20%; Extinguish, +10%; No Incendiary, -10%) [12] + Affliction 3 (HT; Follow-up, Innate Attack, +0%) [30].
Medium: Burning Attack 2d-2 (Area Effect, 3 yards, +100%; Damage Modifiers, Double Knockback, +20%; Extinguish, +10%; No Incendiary, -10%) [16] + Affliction 3 (HT; Follow-up, Innate Attack, +0%) [30].
Large: Burning Attack 2d-2 (Area Effect, 4 yards, +100%; Damage Modifiers, Double Knockback, +20%; Extinguish, +10%; No Incendiary, -10%) [16] + Affliction 3 (HT; ollow-up, Innate Attack, +0%) [30].
Gargantuan: Burning Attack 2d-2 (Area Effect, 5 yards, +150%; Damage Modifiers, Double Knockback, +20%; Extinguish, +10%; No Incendiary, -10%) [19] + Affliction 3 (HT; Follow-up, Innate Attack, +0%) [30].
Vacuum
Small: Crushing Attack 1d-2 (Area Effect, 2 yards, +50%; Costs Fatigue 1, -5%; Cosmic, Irresistible Attack, +300%) [9] + Affliction 4 (HT; Follow-up, Innate Attack, +0%; Disadvantage, Deafness +20%; Stunning +10%) [48].
Medium: Crushing Attack 1d-2 (Area Effect, 3 yards, +100%; Cosmic, Irresistible Attack, +300%) [10] + Affliction 4 (HT; Follow-up, Innate Attack, +0%; Disadvantage, Deafness +20%; Stunning +10%) [48].
Large: Crushing Attack 1d-2 (Area Effect, 4 yards, +100%; Cosmic, Irresistible Attack, +300%) [10] + Affliction 4 (HT; Follow-up, Innate Attack, +0%; Disadvantage, Deafness +20%; Stunning +10%) [48].
Gargantuan: Crushing Attack 1d-2 (Area Effect, 5 yards, +150%; Cosmic, Irresistible Attack, +300%)) [11] + Affliction 4 (HT; Follow-up, Innate Attack, +0%; Disadvantage, Deafness +20%; Stunning +10%) [48].
Cones
Where the size of the area of the cloud varied with the size of the dragon, but all of them did the same damage, cones have the same size, but larger dragons do more damage.
Cold
Read about Extinguish under the Steam heading above.
Medium: Burning Attack 4d+1 (Cone, +60%; Costs Fatigue 2, -10%; Extinguish, +10%; No Incendiary, -10%; Reduced Range, 10, -30%) [26].
Large: Burning Attack 5d+2 (Cone, +60%; Costs Fatigue 2, -10%; Extinguish, +10%; No Incendiary, -10%; Reduced Range, 10, -30%) [34].
Gargantuan: Burning Attack 8d+2 (Cone, +60%; Costs Fatigue 2, -10%; Extinguish, +10%; No Incendiary, -10%; Reduced Range, 10, -30%) [52].
Disintegration
Small: Corrosion Attack 2d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [32].
Medium: Corrosion Attack 4d+1 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [52].
Large: Corrosion Attack 5d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [68].
Gargantuan: Corrosion Attack 8d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [104].
Fire
Small: Burning Attack 2d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [16].
Medium: Burning Attack 4d+1 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [26].
Large: Burning Attack 5d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [34].
Gargantuan: Burning Attack 8d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [52].
Heat
Read about Extinguish under the Steam heading above.
Medium: Burning Attack 4d+1 (Cone, +60%; Costs Fatigue 2, -10%; Extinguish, +10%; No Incendiary, -10%; Reduced Range, 10, -30%) [26].
Large: Burning Attack 5d+2 (Cone, +60%; Costs Fatigue 2, -10%; Extinguish, +10%; No Incendiary, -10%; Reduced Range, 10, -30%) [34].
Gargantuan: Burning Attack 8d+2 (Cone, +60%; Costs Fatigue 2, -10%; Extinguish, +10%; No Incendiary, -10%; Reduced Range, 10, -30%) [52].
Ice
Small: Cutting Attack 2d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [22].
Medium: Cutting Attack 4d+1 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [37].
Large: Cutting Attack 5d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [48].
Gargantuan: Cutting Attack 8d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [73].
Lightning
Small: Burning Attack 2d+2 (Cone, +60%; Costs Fatigue 2, -10%; Damage Modifiers, Surge, +20%; No Incendiary, -10%; Reduced Range, 10, -30%) [17] + Affliction 5 (HT; Follow-up, Innate Attack, +0%) [50].
Medium: Burning Attack 4d+1 (Cone, +60%; Costs Fatigue 2, -10%; Damage Modifiers, Surge, +20%; No Incendiary, -10%; Reduced Range, 10, -30%) [28] + Affliction 8 (HT; Follow-up, Innate Attack, +0%) [80].
Large: Burning Attack 5d+2 (Cone, +60%; Costs Fatigue 2, -10%; Damage Modifiers, Surge, +20%; No Incendiary, -10%; Reduced Range, 10, -30%) [37] + Affliction 11 (HT; Follow-up, Innate Attack, +0%) [110].
Gargantuan: Burning Attack 8d+2 (Cone, +60%; Costs Fatigue 2, -10%; Damage Modifiers, Surge, +20%; No Incendiary, -10%; Reduced Range, 10, -30%) [56] + Affliction 16 (HT; Follow-up, Innate Attack, +0%) [160].
Mana
Small: Crushing Attack 2d+2 (Accessibility, Not on inanimate objects, -10%; Affects Insubstantial, +20%; Cone, +60%; Cosmic, Irresistible Attack, +300%; Costs Fatigue 2, -10%; No Blunt Trauma, -20%; No Knockback, -10%; Reduced Range, 10, -30%) [52].
Medium: Crushing Attack 4d+1 (Accessibility, Not on inanimate objects, -10%; Affects Insubstantial, +20%; Cone, +60%; Cosmic, Irresistible Attack, +300%; Costs Fatigue 2, -10%; No Blunt Trauma, -20%; No Knockback, -10%; Reduced Range, 10, -30%) [86].
Large: Crushing Attack 5d+2 (Accessibility, Not on inanimate objects, -10%; Affects Insubstantial, +20%; Cone, +60%; Cosmic, Irresistible Attack, +300%; Costs Fatigue 2, -10%; No Blunt Trauma, -20%; No Knockback, -10%; Reduced Range, 10, -30%) [112].
Gargantuan: Crushing Attack 8d+2 (Accessibility, Not on inanimate objects, -10%; Affects Insubstantial, +20%; Cone, +60%; Cosmic, Irresistible Attack, +300%; Costs Fatigue 2, -10%; No Blunt Trauma, -20%; No Knockback, -10%; Reduced Range, 10, -30%) [172].
Sonic
Small: Crushing Attack 2d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [16] + Affliction 4 (HT; Follow-up, Innate Attack, +0%) [40].
Medium: Crushing Attack 4d+1 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [26] + Affliction 4 (HT; Follow-up, Innate Attack, +0%) [40].
Large: Crushing Attack 5d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [34] + Affliction 4 (HT; Follow-up, Innate Attack, +0%) [40].
Gargantuan: Crushing Attack 8d+2 (Cone, +60%; Costs Fatigue 2, -10%; Reduced Range, 10, -30%) [52] + Affliction 4 (HT; Follow-up, Innate Attack, +0%) [40].
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