Tuesday, July 10, 2018

The Dragon Tablets: Iteration Three – Warlock

Dark Warrior by eerilyfair

You have been alchemically transformed through the Trails of Change. And whether you were nice or nen no longer matter. You are a Warlock now. Faster, stronger, and smarter than any average human could ever hope to be, because of Bioenhancement. And they haven’t just altered you, they have also trained you to take full advantage of your new circumstances.

The general shape and color of your original race remain, but after the transformation, your are no longer a member of that race. Or in other words, you have lost any traits on that racial template. Because of this complete and unique transformation, this template will be both a racial and a dramatic template. And as such, it will cost 500 points, rather than the standard 400 points.

Attributes: ST 15 [50]; DX 13 [60]; IQ 14 [80]; HT 14 [40].
Secondary Characteristics: Damage 1d+1/2d+1; BL 45 lbs.; HP 18 [6]; Will 14 [0]; Per 14 [0]; FP 14 [0]; Basic Speed 7.00 [5]; Basic Move 7 [0].
Advantages: Bioenhancement Talent 2 [10]; Combat Reflexes [15]; Extended Lifespan 2 [4]; Immunity to Metabolic Hazards [30]; Luck [15]; Longevity [2]; Imaging Radar (Bioenhancement, -10%; Reduced Range, x1/50, -50%) [8]; Night Vision 3 [3]; Regeneration (Fast; Bioenhancement, -10%; Temporary Disadvantage, Sessile, -50%; Useless under stress, -60%) [10]; Warlock Gear [1]; • One 15-point Motivational lens. • 60 points in Bioenhancement abilities, put leftovers into the following advantages. • Another 40 points chosen from among ST +1 to +4 [10/level], DX +1 or +2 [20/level], IQ +1 or +2 [20/level], HT +1 [10], Ally [Varies], Ambidexterity [5], Appearance [Varies], Destiny [5 to 15], Fearlessness [2/level] or Unfazeable [15], Fit [5] or Very Fit [15], Hard to Kill [2/level], Hard to Subdue [2/level], High Pain Threshold [10], Intuition [15], Lifting ST 1-5 [3/level], Night Vision [1/level], Reputation [Varies], Striking ST 1-5 [5/level], Weapon Bond [1/weapon], Weapon Master [Varies], replace Combat Reflexes [15] with Enhanced Time Sense [45] for 30 points, or replace Luck [15] with Extraordinary Luck [30] for 15 points.
Disadvantages: Social Stigma (Freak) [-5]; Unusual Biochemsitry [-5]; Unnatural Features (Eyes) [-1]; Vow (Diet) [-5]. • -20 points chosen from among Code of Honor (Professional) [-5]; Duty (Warlocks) [Varies] or Duty (Warlocks; Extremely Hazardous) [Varies]; Flashbacks [Varies]; Loner [-5*]; Nightmares [-5*]; Phantom Voices [Varies]. • Another -30 chosen from those traits or Appearance (Unattractive, Ugly) [-4 or -8]; Code of Honor (Law-Abiding) [-5] or Honesty [-10*]; Delusion (any) [-5]; Disturbing Voice [-10]; Guilt Complex [-5]; Missing Digit [-2 or -5]; Obsession [Varies]; On the Edge [-15*]; Overconfidence [-5*]; Selfless [-5*]; Sense of Duty [Varies];  Stubbornness [-5]; Workaholic [-5].
Primary Skills: Alchemy (VH) IQ+1 [12]-15; Body Control (VH) HT-1 [4]-13; Connoisseur (Weapons) (A) IQ-1 [1]-13; Fast-Draw (Arrow/Bolt) (E) DX+1 [1]-14†; Intelligence Analysis (H) IQ-1 [2]-13; Naturalist (H) IQ-1 [2]-13; Occultism (A) IQ [2]-14; Physiology (Pick one) (H) IQ-1 [2]-13; Tracking (A) Per+1 [4]-15.
• Two of Axe/Mace, Broadsword, Spear, Two-Handed Axe/Mace, or Two Handed Sword, all (A) DX+2 [8]-15. With matching Fast-Draw (Pick two) (E) DX [1]-13. • One of Crossbow (E) DX+2 [4]-15 or Bow (A) DX+1 [4]-14. • 10 points on Monster Knowledge.
Secondary Skills: Acting (A) IQ-1 [1]-13; Climbing (A) DX [2]-13; Criminology (A) IQ-1 [1]-13; Detect Lies (H) Per-1 [2]-13; Escape (H) DX-1 [2]-12; First Aid (E) IQ [1]-14; Forced Entry (E) DX+1 [2]-14; Forensics (H) IQ-2 [1]-12; Gesture (E) IQ [1]-14; Hiking (A) HT-1 [1]-13; Holdout (A) IQ-1 [1]-13; Interrogation (A) IQ-1 [1]-13; Knife (E) DX [1]-13; Lockpicking (A) IQ-1 [1]-13; Meditation (H) Will-1 [2]-13; Navigation (Land) (A) IQ-1 [1]-13; Observation (A) Per-1 [1]-13; Psychology (H) IQ-2 [1]-12; Research (A) IQ-1 [1]-13; Stealth (A) DX-1 [1]-12; Tactics (H) IQ-1 [2]-13; Throwing (A) DX-1 [1]-12;
• One of Riding (A) DX-1 [1]-12 or Teamster (A) IQ-1 [1]-13.
• One of Savoir-Faire (Mafia, Military, or Police) (E) IQ [1]-14 or Streetwise (A) IQ-1 [1]-13.
• One of Boxing (A) DX [2]-13; Brawling (E) DX+1 [2]-14; or Karate (H) DX-1 [2]-12.
• One of Judo (H) DX-1 [2]-12; or Wrestling (A) DX [2]-13;.
Background Skills: Bioengineering (Alchemical) (H) IQ-2 [1]-12; Camouflage (E) IQ [1]-14; Current Affairs (Any) (E) IQ [1]-14; Diagnosis (H) IQ-2 [1]-12; Esoteric Medicine (Alchemical) (H) Per-2 [1]-12; Search (A) Per-1 [1]-13; Swimming (E) HT [1]-14.
• Ten of Area Knowledge (Any) (E) IQ [1]-14, Armoury (Any) (A) IQ-1 [1]-13, Carousing (E) HT [1]-14, Cryptography (Code-Breaking) (A) IQ-1 [1]-13, Diplomacy (H) IQ-2 [1]-12, Fast-Talk (A) IQ-1 [1]-13, Hazardous Materials (Alchemical) (A) IQ-1 [1]-13, Housekeeping (E) IQ [1]-14, Leatherworking (E) DX [1]-13, Pharmacy (Herbal) (H) IQ-2 [1]-12, Physiology (Any) (H) IQ-2 [1]-12, Poisons (H) IQ-2 [1]-12, Scrounging (E) Per [1]-14, Shadowing (A) IQ-1 [1]-13, Smith (Any) (A) IQ-1 [1]-13, Smuggling (A) IQ-1 [1]-13, Surgery (VH) IQ-3 [1]-11, Survival (Any) (A) Per-1 [1]-13, Weather Sense (A) IQ-1 [1]-13, or improving other skills.
Features: Infertile.


* Multiplied for self-control number; see p. B120.
† Includes +1 for Combat Reflexes.

Notes

Diet: Because of the alchemical process that changed you into a Warlock, you have unusual dietary requirements. This is represented by your food and rations being twice as expensive.

Eyes: Your eyes look like they don’t have scleras or pupils. There’s only the iris. This doesn’t affect their ability to see.

Reduced Range: Two levels were added to the Reduced Range limitation, 20 for -40% and 50 for -50%. There is likely a reason for why the limitation was designed with only three levels, but more were needed and this follows the same progression.

Social Stigma: People are aware that you are an alchemically transformed freak. Most have a -1 reaction to you, while monsters react at -2, even if you aren’t looking for them.

Warlock Gear: You have access to Warlock gear at 10% off the final price. 

Image

This image doesn’t give me the vibe I was looking for, but with the kind of eyes they have, I couldn’t find something more suitable.

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