Celebrimbor's Smithy by ElbenherzArt. |
Having looked at the supernatural parts of creating sellable goods, both alchemy and enchantment, we are now looking into the more mundane aspects of said activity, crafting. We will specifically look into GURPS Low-Tech Companion 3: Daily Life and Economics and Dungeon Fantasy 1: Adventurers.
The following tables are updated versions of a table from LT3 for The Dragon Tablets. Cost is how much the material costs. Production is how much of the material you can create in a single day. The notes with a number lower than 10 can be found in the original tables in LT3.
Raw Materials
A table of some raw materials.
Material
|
Cost ($/lb)
|
Notes
|
Animal Products
|
||
Bone/Horn/Shell
|
4.00
|
|
Dragonbone
|
5,428
|
[10]
|
Dragonhide
|
380.00
|
[10]
|
Hide
|
1.00
|
|
Fiber
|
||
Raw Fiber
|
0.10
|
|
Chellium
|
4.00
|
|
Durenium
|
6.00
|
|
Ebonium
|
12.00
|
|
Iron
|
0.40
|
|
Meteoric
|
5.00
|
|
Silver
|
5.00
|
|
Soft Metals
|
0.25
|
|
Stone and Ceramic
|
||
Raw Clay
|
0.25
|
|
Rubble
|
0.25
|
[5]
|
Wood
|
||
Raw Wood
|
0.25
|
[9]
|
[10] There are heavier and more expensive variants. But more about that in a later post.
Crafting Materials
A table of some things the above raw materials can be turned into.
Material
|
Cost ($/lb)
|
Production (lbs/day)
|
Recipe (1 lb)
|
Notes
|
Animal Products
|
||||
Leather
|
3.00
|
18
|
2 lbs of hide
|
[1]
|
Fiber
|
||||
Thread/Yarn
|
0.25
|
65
|
1 lb of fiber
|
[11]
|
Metals
|
||||
Chellium
|
50
|
7
|
9 lbs of chellium ore
10 lbs of charcoal
|
|
Durenium
|
100
|
10
|
15 lbs of durenium ore
15 lbs of charcloal
|
|
Ebonium
|
200
|
2
|
15 lbs of ebonium ore
15 lbs of charcloal
|
|
Iron
|
7.00
|
14
|
7 lbs of iron ore
7 lbs of charcoal
|
|
Meteoric
|
1,000
|
1
|
160 lbs of meteoric ore
320 lbs of charcoal
|
|
Silver
|
1,000
|
1
|
160 lbs of silver ore
320 lbs of charcoal
|
|
Soft Metals
|
4.00
|
6
|
3 lbs of ore
3 lbs of charcoal
|
[4]
|
Stone and Ceramic
|
||||
Earthenware Pottery
|
0.50
|
70
|
1 lb of raw clay
|
|
Glass
|
3.00
|
50
|
10 lbs of rubble
|
|
Shaped Stone
|
0.75
|
30
|
2 lbs of rubble
|
[6]
|
Stoneware Pottery
|
1.00
|
35
|
2 lbs of raw clay
|
|
Wood and Wicker
|
||||
Charcoal
|
0.50
|
75
|
1.5 lbs of raw wood
|
|
Plank
|
2.00
|
12
|
1.5 lbs of raw wood
|
[7]
|
Wood Post
|
0.50
|
40
|
1 lb of raw wood
|
[7]
|
Pitch
|
4.00
|
3
|
40 lbs of raw wood, byproduct of making charcoal
|
[8]
|
Wicker
|
1.00
|
20
|
1 lb of raw wood
|
[11] This is the quality of yarn needed to weave the quality of cloth listed below. There is more information on LT3 p.30.
Refined Materials
A table of some things the above crafting materials can be refined into.
Material
|
Cost ($/lb)
|
Production (lbs/day)
|
Recipe (1 lb)
|
Notes
|
|
Animal Products
|
|||||
Leather Strips
|
4.00
|
16
|
1 lb of leather
|
500 strips per lb
|
|
Fiber
|
|||||
Cloth
|
1.00
|
25
|
1 lb of thread/yarn
|
[2]
|
|
Metals
|
|||||
Entercian Silver
|
1,020
|
3
|
1 lb of silver
0.1 lb of chellium
10 lbs of charcoal
|
||
Dragonsteel
|
250.00
|
3
|
[Restricted]
|
[12]
|
|
Gnomish
|
4500.00
|
5
|
[Restricted]
|
[13]
|
|
Matruskan Steel
|
500.00
|
3
|
[Restricted]
|
[14]
|
|
Steel
|
15.00
|
3
|
1 lb of iron
1 lb of charcoal
|
||
[12] Only the Knights of Celemana know how to make Dragonsteel.
[13] Only Gnomes know how to work Gnomish metals.
[14] No one knows how to craft Matruskan Steel, but there are a handful who know how to reforge already crafted items. Armoury-18 and the Matruskan Armorer perk are needed to do that.
Jobs
A non-exhaustive list of jobs, mainly for NPCs.
Alchemist
Alchemists make alchemical elixirs.Prerequisites: Alchemy-12; Occultism-12; Professional Skill (Glassblower)-11 or Artist (Pottery)-11.
Job Roll: Alchemy.
Monthly Pay: $1,500, adjusted for margin of success or failure.
Wealth Level: Comfortable. Supports Status 1.
Armorer
As seen in LT3.Monthly Pay: $1,900, adjusted for margin of success or failure.
Brewer
As seen in LT3.Monthly Pay: $820, adjusted for margin of success or failure.
Carpenter
As seen in LT3.Monthly Pay: $790, adjusted for margin of success or failure.
Charcoal-Burner
As seen in LT3.Monthly Pay: $425, adjusted for margin of success or failure.
If someone else is collecting the tar, they earn another $60 per month.
Clothworker
As seen in LT3.Monthly Pay: $800, adjusted for margin of success or failure.
Glassblower
As seen in LT3.Monthly Pay: $610, adjusted for margin of success or failure.
Jeweler
As seen in LT3.Monthly Pay: $1,800, adjusted for margin of success or failure.
Mason
As seen in LT3.Monthly Pay: $900, adjusted for margin of success or failure.
Miner
As seen in LT3.Monthly Pay: $420, adjusted for margin of success or failure.
Potter
As seen in LT3.Monthly Pay: $800, adjusted for margin of success or failure.
Smelter
Smelters turn ore into metal.Prerequisites: Metallurgy-12.
Job Roll: Metallurgy.
Monthly Pay: $500, adjusted for margin of success or failure.
Wealth Level: Struggling. Supports Status -1.
Spinner
Makes threads and yarn out of fibers.Prerequisites: Professional Skill (Spinner)-12.
Job Roll: Professional Skill (Spinner).
Monthly Pay: $440, adjusted for margin of success or failure.
Wealth Level: Struggling. Supports Status -1.
Smith
As seen in LT3.Monthly Pay: $900, adjusted for margin of success or failure.
Tailor
As seen in LT3.Monthly Pay: $750, adjusted for margin of success or failure.
Tanner
As seen in LT3.Monthly Pay: $800, adjusted for margin of success or failure.
Tar Collector
Collects tarPrerequisites: Professional Skill (Tar Collector)-12.
Job Roll: Professional Skill (Tar Collector).
Monthly Pay: $485, adjusted for margin of success or failure.
Wealth Level: Struggling. Supports Status -1.
Village Blacksmith
As seen in LT3.Monthly Pay: $440, adjusted for margin of success or failure.
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